3ds Max tutorial – Interior Architectural Design: Bathroom part 1

3ds Max tutorial - Interior Architectural Design: Bathroom part 1

A 3ds Max tutorial covering the modeling, texturing and rendering of a bathroom complete from start to finish.
Video Tutorial Rating: 4 / 5

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17 responses to “3ds Max tutorial – Interior Architectural Design: Bathroom part 1”

  1. wannabeers says:

    Problem: I must have clicked something accidently but I my move, scale and rotate tools dont work properly anymore. The x, y and z axises have turned into straight lines with nothing on them. I’ve tried resetting but that doesn’t work. I can still scale, move or rotate the object, but not with the axis in the viewports. Please help because I’m stuck 🙁

  2. devilazpl says:

    lol i did some tesselation and my 3dsmax was eating 6gb ram and crashed :<

  3. dayspeace says:

    really cool and wonderful.. 🙂

  4. eternal3lade says:

    hmmm the hotkey i’m using is ctrl+alt+q which is a custom one i set up for convert to editable poly, if you right click on the top of the stack and click editable poly it should work, that’s very strange.

  5. LioNOHEart says:

    how did u convert it all
    what is the shortcut
    cuz everytime i try to use the other item it gives me this error
    A modifier exists in the stack that depends on topology
    so tell me plz how to fix it

  6. alonebbi says:

    Really nice 🙂

  7. MegaTorontoRaptors says:

    very good ! thanks for the tutorial

  8. eternal3lade says:

    @svidlak if you mean the grid, press “g” or if you mean the viewcube, it’s in the viewport properties, left click on the “+” in the top left hand side and options should be under there.

  9. pee1pee2poo1poo2 says:

    thats AMAZING I would like to try this out. Awesome tutorial!

  10. vicheung7 says:

    Thank you!!!!!!!
    do you have any more tutorials on interior architecture?
    Esp tutorials on mental ray??

  11. vicheung7 says:

    thank you for ur tutorial :D:D:D
    do u have any more interior architecture tutorials?? esp on mental ray??

  12. maradoni1000 says:

    nice idea

  13. eternal3lade says:

    Thanks, hopefully you learned a lot from it.

  14. SophyStory says:

    nice video, really interesting

  15. eternal3lade says:

    Thanks for the comment, I really have never tried to use the built in walls, but I tend to use boxes as a starting point because they are very easy to work with (especially with things like walls :p ) However the built in walls could be easier and I might not know, I guess I’ll have to try them out and see.

  16. RPatatinis says:

    first tutorial i find and is not about designing a box and how to move it, or doing smth without the viewer being able to catch up. 😛 and you explain everything important so well, too. may i ask why you used box to draw walls and not used the walls the program gives? thanks again

  17. eternal3lade says:

    mmmm i’d say less than half the time maybe even a third, because when I don’t explain everything I just sit down and work on it for hours straight.

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