3D Minecraft Tutorial – Import MC World Into 3DS MAX

3D Minecraft Tutorial - Import MC World Into 3DS MAX

In this tutorial i will show you how to import a Minecraft world into 3DS MAX Java Program Link: http://code.google.com/p/j-mc-2-obj/ Please like Subscribe A…
Video Tutorial Rating: 4 / 5

Don’t forget to check out our other video tutorials or share this video with a friend.

1 Star2 Stars3 Stars4 Stars5 Stars 0 votes
Loading... 4,040 views





21 responses to “3D Minecraft Tutorial – Import MC World Into 3DS MAX”

  1. BioNova Gaming says:

    When I try to Import it does what hapened with the enderchest only with
    everything

  2. Ricioz96 says:

    Goddammit OPEN THAT MOUTH WHEN YOU SPEAK

  3. Luigi's Pizza Shack says:

    nvm
    im an idiot

  4. joni boni says:

    🙁 on the the first link page there was a new link… but at the second
    page the download link doesn’t work :(

  5. Luigi's Pizza Shack says:

    the water wont either

  6. Luigi's Pizza Shack says:

    I rendered the image but none of the leaves rendered

  7. JavaCraft MC says:

    i don´t have the manssage

  8. Elijah Wasson says:

    IF YOU CANNOT OPEN IT, EVEN WITH MAKING YOUR OWN .BAT FILE, PLEASE READ
    THIS! THIS WILL HELP YOU!!!

    If you have tried opening it with Java Binary and that didn’t work and you
    tried EVERYTHING else and it still didn’t work, follow these steps:

    1. Go to your computer and right click on My Computer.
    2. Click on Properties
    3. A new window should come up now. At the right-bottom area of the new
    window, click on the Environmental Variables.
    4. Scroll down in the scrolling box until you see Path or PATH.
    5. Double click the Path and a small window should pop up.
    6. Don’t change the title!
    7. Go to C:Program FilesJava and open up your java folder (may look like:
    jr7)
    8. Go to the Bin folder inside the jrX folder.
    9. Right click on the address bar of the Bin folder up at the top and
    select ‘Copy’
    10. Go back to step 5 and delete the location
    11. Paste in the copied/new location
    12. Now close everything and try opening the jMc2Obj-dev_rXXX.jar file with
    Java Binary… it should work now :)

  9. Ender Animations says:

    Slamacow has

  10. DaIvanplenca says:

    Bro, you should use Fraps to record your Desktop or ANYTHING. 🙂 IT’s the
    best recording program ever made. 🙂 Get it! 😀

  11. CrashBandiSpyro12 says:

    I managed to fix it thank you, do you have skype by any chance? if you do
    please PM me your skype because I want to ask you few questions about
    animating

  12. mcmikecreations says:

    my grass and torches still have black sides. what shall i do?

  13. Mad Captain Jack says:

    I have a problem with load huge minecraft map (out of ram memory) Can i do
    something to reduce that usage of ram ? I want to render video where i show
    map 1500x1500x256.

  14. Егор Кулёв says:

    Ok. It work! But the grass is normal or translucent or opaque in her
    background. Same with flowers, wheat, watermelons, and other =(

  15. Robert Miller says:

    If you add a bump map or bake the textures and then use mental ray it will
    be amazing! Oh add a sky! It looks amazing!

  16. CrashBandiSpyro12 says:

    Please help 🙁

  17. RedhotIta1 says:

    Jesus Christ dude, i just asked if he knew anything about Importing to
    minecraft, why you attacked me like that?! I don’t see the “need” of saying
    retarded to a person. Also i doubt you’ll do an animation only with this
    tutorial…

  18. EarthToMaverick says:

    i dont know how to download 3d max

  19. The3DSMAXChannel says:

    My next tutorial will show you how to, i am currently going though the
    process of partnership so i have to wait for that get finalized so
    shouldn’t be to long 😛

  20. The3DSMAXChannel says:

    Re-scale the world, if you import something like a world i usually scale it
    up 3000x3000x3000 and if you wont a minecraft block using a box its
    40x40x40.

  21. The3DSMAXChannel says:

    No sorry as far as i know the importer does not recognize the tekkit
    objects so it can’t bring them into 3ds max,

Leave a Reply to EarthToMaverick Cancel reply

Your email address will not be published. Required fields are marked *