OLD – PLEASE CHECK DESCRIPTION – 3ds Max Tutorial – Part 1 – Human Character Head Modelling

OLD - PLEASE CHECK DESCRIPTION - 3ds Max Tutorial - Part 1 - Human Character Head Modelling

Please check new complete version here: ttp://youtu.be/kEhFeERwB84 Follow me on Twitter: https://twitter.com/the3dtutor SMASH THAT LIKE BUTTON GUYS!

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10 responses to “OLD – PLEASE CHECK DESCRIPTION – 3ds Max Tutorial – Part 1 – Human Character Head Modelling”

  1. Jenni Nexus says:

    I smashed the hell out of that like button :-D

  2. NagibTheDesignerr says:

    Still watch your tutorial jay up until this day I need a recap

  3. fe-fe says:

    Can u please solve my problem:
    I try hard on putting the first plane IN the cube, but it doesnt want to! I
    can put it in the 3d view on the ground, but not in the side viewports. I
    am using orthographic mode. What am I doing wrong?! Please anwer me fast,
    because I finally want to start with 3DS MAX.

  4. Shotin Play says:

    My spell idea is to use a shot that raises all enemies into the air and
    sucks all there souls out into a translucent shadow ball and then the souls
    slowly advances toward the user.
    even though im a year and 13 days late but ay

  5. Yaw Jr. says:

    Great tutorial. I know most guys now just sculpt in zbrush and retopo and
    that’s probably the best and fastest way, but box modeling is still the
    only way for those who don’t have access to zbrush or can’t use it because
    they have no access to tablets.

  6. Nathan Woolf says:

    I ment g

  7. Nathan Woolf says:

    Other way to remove grids is press “g”

  8. Ken Teng says:

    thank you very much!!! I can now build a human head now!

  9. noman shah says:

    that was awesome tutorial also very helpfull

  10. Bartek T says:

    amaizing gue make another video turtorial because i need to know this but
    the teacher won’t let me do that at college at class because its ‘too
    advanced’ but i want to do it so.. i need you

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